Mock Images

Below you’ll find visual goals for what the Spireal Client should look like.

Version 1.0 Targets:


This is a visual goal for what the Spireal Client will look like in it’s 1.0 Version. The goal is to have 24bit color 2d tile interface along with all the UI functionality that the adventure screen will need.

At this point we’re not going for any sort of fancy graphical look, just bare bones functionality allowing the user to actually move in and play the game. Since ASCII characters are basically asymmetric tiles I decided to convert to 2d tiled graphics from start.

V2.0 will add properly drawn tiles and add various graphics worthy of a 24bit 2d game.

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