Diagrams

Below you’ll find various diagrams and visual aids related to the Spireal project.

Walling Algorithm:

The algorithm was written to test the validity of using basic ASCII character set as a starting point for a visually pleasing 2d graphics engine.  The algorithm takes a basic ASCII generated dungeon and then adds walls and floor tiling to give it a fake 2.5d look.  With a little bit of color, shadowing and lighting the rendering would be realisticly 2.5d without any art asset work.

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